Spinda (SM)

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Location: Ten Carat Hill

Stats, evolutions
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No Evolutions what you see is what you get, and what you get is a drunk looking rabbit and is tough in a fight as that entails. Spinda has some of the most balanced games in the entirety of Pokemon, in that they are all equally as bad.

Movepool, abilities, typing
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Spinda actually has a large move pool of strong normal Stab Physical attacks and Special attacks from Shadow Ball and Psychic to Rock Slide and Wild Charge. Looking through Spinda's move pool you'll see coverage for several types and a few nice utility moves. Unfortunately Spinda can't use those moves to accomplish anything due to it's terrible stats, it doesn't hit hard enough to do great damage without getting taken out immediately after, and too slow to effectively use any set up or support moves.

Important Battles
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Loses every potential battle.

It doesn't have to stats to stack up against any of the Totem Pokemon unless it gets incredibly lucky with Teeter Dance, which might be a good tool to confuse both Totem Pokemon. Past that, too slow, too weak, it's coverage moves might be fun to use but it won't get it far.

Conclusion
You spin me right round, baby Right round like a record, baby Right round round round

Rating: 7%